Marco Díaz
Marco Díaz
3D Digital Artist
Mexico City, Mexico

Summary

Hi! I'm a 3D Artist graduated from Vancouver Film School (VFS), I consider myself a generalist but I'm more specialized in 3D Environment, Modeling and Texturing. I love my work, don't hesitate to keep in touch if my skills can add something to your work. I don't have any problem to move to another country!

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Skills

Environment Modeling3D ModelingassetsTexturinglayout

Software proficiency

Maya
Maya
ZBrush
ZBrush
V-Ray
V-Ray
Mari
Mari
Nuke
Nuke
After Effects
After Effects
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Redshift
Redshift

Reel

Experience

  • Senior 3D Artist at VXT Capital
    Mexico City, MX
    March 2024 - Present

    I´ve been working on several design needs for the Themed Entertainment and Interactive Park "Hasbro City" doing 3D Concept Art or graphic material.

  • 3D Digital Artist at THG
    Pasadena, California, US
    May 2023 - August 2024

    3D Concept Design for Themed Entertainment and Interactive Experiences.

  • 3D Digital Artist at RNmotion
    Mexico City, MX
    February 2023 - April 2023

    3D design for brands advertising.

  • 3DDMP - Environment Artist at MPC
    Montreal
    February 2022 - January 2023

    Creation of 3D environment and assets for movies.

    Project: Argylle, Ant-Man and the Wasp

  • Layout Artist at Unlisted
    Melbourne, Australia
    January 2022 - February 2022

    This was a freelance work I did by remote from Mexico and as layout artist I did 3D shapes assembling for projection.

    Project: Sonic The Hedgehog 2

  • Layout Artist at MPC
    Montreal, Canada
    June 2021 - December 2021

    As layout artist I was in charge of some movie shots assembling including characters, camera and environment.

    Project: Pinocchio (Disney)

  • 3D Digital Artist at TV AZTECA
    Mexico, Mexico
    October 2020 - June 2021

    At TV Azteca I was in charge of some TV show image design through the creation of 3D modeling, composition and animation.

  • Environment Artist at Technicolor - MR. X
    Montreal , Canada
    September 2019 - April 2020

    Three months of 3D Environment training for movies and the use of LINUX and I worked in the Assets department for the creation of 3D environment and assets for movies and TV at MR. X Studio.

    Project: Cats, Home Sweet Home Alone

  • 3D Artist at TELEVISA
    México City, Mexico
    April 2011 - September 2019

    At Televisa (television) I was specialized as 3D generalist. Most of the work I did is modeling and Animation. My work was to generate the image design of some TV shows.

  • 3D Digital Artist at Publicidad Virtual
    Mexico City
    February 2010 - December 2010

    My work was to create the 3D advertising for different brands for the mid half football games. Also in events like World Cup (South Africa 2010), I did tracking, rotoscoping and some composition.

  • Offline Editor and Copy at Genomma Lab
    Mexico City
    December 2006 - January 2008

    •Pharmaceutical Advertising. I worked here as an offline editor and sometimes doing supers, animations and banners development. Copy: Ideas development for new advertising.